Navigation |
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Name:
Heritage:
Level: | |
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Domains |
Evasion:
Armour:
Trait | Value | Uses |
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Agility | Sprint, Leap, Maneuver | |
Strength | Lift, Smash, Grapple | |
Finesse | Control, Hide, Tinker | |
Instinct | Perceive, Sense, Navigate | |
Presence | Charm, Perform, Deceive | |
Knowledge | Recall, Analyse, Comprehend |
Add your current level to your damage thresholds.
Minor Damage | Mark 1 HP |
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Major Damage | Mark 2 HP |
Severe Damage | Mark 3 HP |
HP:
Stress:
Spend a Hope to use an experience or help an ally.
Hope:
Volatile Magic: Spend 3 Hope to reroll any number of your damage dice on an attack that deals magic damage.
Handfuls: | Bags: | Chest: |
Name | Description |
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Maximum 2 spare weapons.
Trait | Range | Dice | Type |
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Feature | |||
Feature |
Proficiency:
Trait | Range | Dice | Type |
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Feature | |||
Feature |
Name | Thresholds | Score |
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Feature |
gonna be so real, I don't understand these yet