| Navigation |
|---|
Name:
Heritage:
| Level: | |
|---|---|
| Domains |
Evasion:
Armour:
| Trait | Value | Uses |
|---|---|---|
| Agility | Sprint, Leap, Maneuver | |
| Strength | Lift, Smash, Grapple | |
| Finesse | Control, Hide, Tinker | |
| Instinct | Perceive, Sense, Navigate | |
| Presence | Charm, Perform, Deceive | |
| Knowledge | Recall, Analyse, Comprehend |
Add your current level to your damage thresholds.
|
Minor Damage
(Mark 1 HP) |
Major Damage
(Mark 2 HP) |
Severe Damage
(Mark 3 HP) |
|---|
HP:
Stress:
Spend a Hope to use an experience or help an ally.
Hope:
Volatile Magic: Spend 3 Hope to reroll any number of your damage dice on an attack that deals magic damage.
| Handfuls: | Bags: | Chest: |
| Name | Description |
|---|---|
Maximum 2 spare weapons.
| Trait | Range | Dice | Type |
|---|---|---|---|
| Feature | |||
| Feature | |||
Proficiency:
| Trait | Range | Dice | Type |
|---|---|---|---|
| Feature | |||
| Feature | |||
| Name | Thresholds | Score |
|---|---|---|
| Feature | ||
gonna be so real, I don't understand these yet